Weird efx behaviour QLC+ 4.13

Generic issues not specifically related to a QLC+ area.
Post here only if you can't really find the reason of an issue
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BremDjenzzen
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Joined: Thu May 04, 2023 9:34 am
Location: Netherlands
Real Name: Bram Janssen
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Just upgraded to 4.13 and the EFX seems to behave rather erratic.
I don't know what's going wrong, it worked on the previous version, even the test version.
I added an video that shows the behavior

[youtube]https://youtu.be/djHaCEVO8t8[/youtube]
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mcallegari
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Real Name: Massimo Callegari
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More info please.
Is the EFX relative?
How is it started?
Sample project to reproduce the issue?
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BremDjenzzen
Posts: 18
Joined: Thu May 04, 2023 9:34 am
Location: Netherlands
Real Name: Bram Janssen
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The EFX was relative but seems to have the same strange behavior when relative is turned off. (in a fresh project setting it to non relative fixes it)
The effect was started from the EFX Config menu.
The way of triggering it doesn't seem to matter. if its set to relative then is behaves strange.

I do use a selfmade fixture profile witch i will attach below
Attachments
Strange EFX.qxw
(2.89 KiB) Downloaded 9 times
Grace-7X40w.qxf
(11.4 KiB) Downloaded 9 times
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GGGss
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Joined: Mon Sep 12, 2016 7:15 pm
Location: Belgium
Real Name: Fredje Gallon

If you add a preset for a position, it works ... Relative mode needs some reference to something.
Attachments
Strange EFX2.qxw
(3.73 KiB) Downloaded 7 times
All electric machines work on smoke... when the smoke escapes... they don't work anymore
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