Dumping to a existing scene only writes enabled channels
Posted: Fri Mar 01, 2024 7:26 pm
Case:
You have a scene with a moving head setting for only pan. Tilt channel not active.
Set in simple desk the tilt channel.
Save to the existing scene with the tilt channel selected.
Result: In the scene, the tilt channel is not activated, and the value is not stored.
Analyse: Not active channels of a already present fixture in a scene are not set active and stored via dump.
Is this a mend to be behavior? Or a bug?
You have a scene with a moving head setting for only pan. Tilt channel not active.
Set in simple desk the tilt channel.
Save to the existing scene with the tilt channel selected.
Result: In the scene, the tilt channel is not activated, and the value is not stored.
Analyse: Not active channels of a already present fixture in a scene are not set active and stored via dump.
Is this a mend to be behavior? Or a bug?