Chaser with RGB Matrix does not consider fade out [Solved]

The issues found when using the Function Manager panel
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yokosuna
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Having a - say - FillUnfill RGB matrix as a one shot.
Add this into a chaser.
For the first "run", the "fade out" of the matrix will be "disrespected" wherease the "fad out" works as expected.
When the chaser is rentering its loop, the "fade in" will be performed too !?
Version is 4.12
Sample attached.
thx

Edit: after closing the software and reopening, it´s working as expected... !?
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Fade Issue.qxw
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Last edited by yokosuna on Wed Mar 13, 2019 3:11 pm, edited 1 time in total.
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GGGss
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Change your topic title as [solved] now? Would you please?
All electric machines work on smoke... when the smoke escapes... they don't work anymore
yokosuna
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It´s NOT solved in respect of setting the chaser NOT to run endless
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GGGss
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Real Name: Fredje Gallon

Sorry - did only read your last sentence
All electric machines work on smoke... when the smoke escapes... they don't work anymore
kenact
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Real Name: Ken Coughlin

"It´s NOT solved in respect of setting the chaser NOT to run endless"

Your chaser is set up to loop, and you have a duration set on the matrix step. When you set a duration on a step, instead of Infinite, the step automatically moves to the next step, when it completes. Because you have the chase set as a loop, the next step is always FillUnfil Matrix.


Either set the chase to Single Shot or set the step duration to Infinite.
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