Light-Visualisation with Blender

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Chris De Rock
Posts: 103
Joined: Tue Apr 14, 2015 6:54 am
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I found a bit of code implementing a simple Art-Net Node for the Blender Game-Engine. So, i started playing and here is a simple demonstarion how to visualize a lightshow with Blender. Just start the Stage.blend with the blenderplayer and use the Stage.qxw to control the lights. Im using Blender V2.72b and QLC+ V4.10.1 on Debian. (You can move the figure by using the cursor-keys)
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Stage.blend.zip
(1.11 MiB) Downloaded 262 times
Stage.qxw
(26.26 KiB) Downloaded 228 times
Chris De Rock
Posts: 103
Joined: Tue Apr 14, 2015 6:54 am
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I played again and here is another File. In this file, the artnet-node and the fixures are separated. it contains 3 full animated moving heads with configurable start-address (Select HVec* and set the property "channel"). every head has pan, tilt, dimmer, red, green and blue channels.
Attachments
MH.blend.zip
(124.65 KiB) Downloaded 221 times
bcrotaz
Posts: 15
Joined: Fri Feb 07, 2020 7:21 am
Real Name: Bryan Crotaz

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