Hello, I'm running QLC+ 4.11.1 on a Windows 10 PC. This is a relatively minor issue, but I was playing around with the virtual console's default settings and found that changing the default button width can adversely affect how a button matrix is rendered.
Typically for my virtual consoles, I prefer the buttons to be wider that the default 50 px square. I usually end up with buttons that are between 125 - 150px wide and 50px tall. Up until now I've always changed the buttons manually. However, today I decided to try changing the default settings and found that making the buttons wider doesn't change the default width of the panel rendered with a button matrix and can also cause the buttons to shift towards the left, until their completely outside the bounds of the panel, making them invisible.
Attached is a screenshot and a workspace illustrating the issue.
Changing the default button width adversely affects default button matrix UI
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- Posts: 7
- Joined: Fri Nov 06, 2015 3:44 pm
- Real Name: Brian
- Attachments
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- DefaultButtonSize_MatrixUI.qxw
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