[SpeedDial] Multiplier ignored when tapping

The issues found when using the Virtual Console
Post Reply
siegmund
Posts: 703
Joined: Mon Nov 02, 2015 11:03 am
Location: Germany
Real Name: Lukas

Hey guys,

I found a bug regarding the speed dial widget. When tapping, the current multiplier value is ignored when it is >1.

Steps to reproduce:
  • Go to VC, live mode
  • Start the chaser with the button, you'll see the effects by the two buttons next to it
  • Tap with multiplier = 1 -> Chaser continues on every tap (as expected)
  • Tap with multiplier = 1/2 -> Chaser continues on every tap and in the middle between taps (as expected)
  • Tap with multiplier = 2 -> Chaser continues on every tap (NOT as expected)
I feel like a fix should be done here https://github.com/mcallegari/qlcplus/b ... l.cpp#L321 but I'm not sure how to do it at a first glance..

Regards,
siegmund
Attachments
multiply.qxw
(4.14 KiB) Downloaded 43 times
plugz
Posts: 637
Joined: Sun Apr 12, 2015 6:30 pm
Real Name: David

Hi,

You think the chaser should advance on half the taps instead of every tap when the multiplier is on *2 ?
siegmund
Posts: 703
Joined: Mon Nov 02, 2015 11:03 am
Location: Germany
Real Name: Lukas

plugz wrote: Thu May 04, 2017 8:01 am You think the chaser should advance on half the taps instead of every tap when the multiplier is on *2 ?
Yes
igorrobertifoc
Posts: 45
Joined: Fri Apr 14, 2017 6:17 pm
Real Name:

Yes,
make sense..
Post Reply