Futurelight PRO Slim PAR-12 MK2 HCL

Here you can share your fixture definitions with the community
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siegmund
Posts: 703
Joined: Mon Nov 02, 2015 11:03 am
Location: Germany
Real Name: Lukas

Hey guys,

got another fixture definition to share.
Please find manual attached (English version starts at page 17).

Regards,
siegmund
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Futurelight PRO Slim PAR-12 MK2 HCL.qxf
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siegmund
Posts: 703
Joined: Mon Nov 02, 2015 11:03 am
Location: Germany
Real Name: Lukas

I have a problem with this fixture definition.

Please have a look at the attached workspace: As soon as raising the Dimmer channel in simple desk, the fixture turns red in the 2D monitor, although DMX values are fine.

What did I do wrong with it?
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futurelight broken.qxw
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janosvitok
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Location: Bratislava, Slovakia
Real Name: Jano Svitok
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The problem is CH9-CH10 - CH10 is dependent on CH9, and QLC+ cannot work with that yet.
I don't think there's a way 2D view can show both RGB(AWUV) values and fixed colors.
You can have the former (RGB) if you change CH10 to Maintenance or something similar (anything but not Colour/Shutter/Beam/Intensity).

Note that you can enter beam width of 18 degrees to Lens field (both min and max).

When there's only one head, you don't have to create it.


Edit: one way to support this is to allow 16 bit capabilities. Unfortunatelly, that is far future...
siegmund
Posts: 703
Joined: Mon Nov 02, 2015 11:03 am
Location: Germany
Real Name: Lukas

Got it, thanks! I simply was not aware that DMX 0 is red on CH10.

I also see the problem about implementing such dependencies between channels.
janosvitok wrote:Note that you can enter beam width of 18 degrees to Lens field (both min and max).

When there's only one head, you don't have to create it.
Thank you for the hints!

So what is better to share, the "correct" fixture definition or the one where CH10 is set to "Nothing"?
janosvitok
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Real Name: Jano Svitok
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I would choose the one where CH10 value 0 has no color defined. @Massimo?
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mcallegari
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Real Name: Massimo Callegari
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Yep, I added a 0-0 range on CH10 as "No color" so at least the 2D monitor doesn't show weird things.
I also removed the heads and added to the library.
Thanks
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