Re: Fade-Out Time Ignored
Posted: Tue Nov 28, 2017 1:01 am
Finally got a chance to play a bit more with this problem.
I have created a workspace that seems to show some inconsistencies as to how chasers are handling fades in the scenario of a light set to the same value in two sequential steps.
In the workspace, to keep it very simple, I created two different scenes containing the same single dimmer channel set to 100%.
I created two different chasers containing repetitions of these scenes and then used cuelists to try and help work out what was going on.
The results were quite mixed.
1. Using the linked faders in a cuelist produces the expected results. Success!
2. Stepping through the cuelist when hold is set to infinite shows no fade in or out. Fail!
3. Using a chaser with hold, duration and fade sets doesn't show expect cross fades. Fail!
I resorted to using two 'different' scenes as using the same scene was producing very strange results. I need to experiment more this one.
I have created a workspace that seems to show some inconsistencies as to how chasers are handling fades in the scenario of a light set to the same value in two sequential steps.
In the workspace, to keep it very simple, I created two different scenes containing the same single dimmer channel set to 100%.
I created two different chasers containing repetitions of these scenes and then used cuelists to try and help work out what was going on.
The results were quite mixed.
1. Using the linked faders in a cuelist produces the expected results. Success!
2. Stepping through the cuelist when hold is set to infinite shows no fade in or out. Fail!
3. Using a chaser with hold, duration and fade sets doesn't show expect cross fades. Fail!
I resorted to using two 'different' scenes as using the same scene was producing very strange results. I need to experiment more this one.