Mask Mode RGB Matrices -

The issues found when using the Function Manager panel
Post Reply
Tubby
Posts: 16
Joined: Fri May 29, 2015 10:06 am
Real Name:

Hi All,

I think RGB matrices aren't working correctly when in Mask Mode. Basically, the Mask seems to only apply to the functions running when the mask first starts, subsequent changes ignore the mask. This behaviour is different to the additive function which continues to apply.

I have created an example workspace to demonstrate this.

When Live :

1) Press the Blue Scene button. - In Fixture Monitor see solid blue on all fixtures.
2) Press the Red Scene button. - In Fixture Monitor see solid red on all fixtures.
3) Press the Mask button - In Fixture Monitor see the fixtures filling and unfilling with red.
4) Press the Blue scene button - In Fixture Monitor see solid blue on all fixtures. I expected to see the fixtures filling and unfilling with blue as the Mask function is still running.
Attachments
Mask-Issue.qxw
(9.64 KiB) Downloaded 75 times
User avatar
mcallegari
Posts: 4462
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

Blend modes work in stacking order.
Masking is applied ON TOP of a running Function.

You should use Collections to guarantee such order.
Post Reply