Shutter in RGB Matrix

Request a feature that you would like to see in QLC+.
Explain in details why you would need it and which is your usage case.
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Mihai Andrei
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Shutter in RGB Matrix

Post by Mihai Andrei » Tue Aug 08, 2017 2:57 pm

You can add the fixture dimmer or shutter channel to an rgb group to use the rgb generator function to open the eye to the movable heads if it needs to create a step and if it is possible to give the maximum value

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mcallegari
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Re: Shutter in RGB Matrix

Post by mcallegari » Thu Aug 10, 2017 11:45 am

Can anyone please translate ?
I don't really understand Mihai's posts.

Mihai Andrei
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Re: Shutter in RGB Matrix

Post by Mihai Andrei » Sun Aug 13, 2017 4:00 pm

I badly explained myself:
I create an RGB matrix with moving heads and at that point he manages the dimmer channel of the head .. and I would like to be able to twist the shutter channel of the mobile head .. or integrate a shutter effect generator as other software already have ...

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mcallegari
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Re: Shutter in RGB Matrix

Post by mcallegari » Sun Aug 13, 2017 4:49 pm

See my opinion here: viewtopic.php?f=21&t=11367

Does "RGB Matrix Editor" sound like the most appropriate place to control shutter channels ?
My answer is definitely no, so I won't implement what you are requesting.
Design your workspace to have a logical separation of channel controls. RGB Matrices should only control RGB channels.

Mihai Andrei
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Re: Shutter in RGB Matrix

Post by Mihai Andrei » Sun Aug 13, 2017 7:29 pm

The problem is as follows: I have mobile heads if I do strobo (by sofware no harware) with the dimmer they have a mechanical fade so the effect does not because it does not make time to open, only with the shutter channel and Instantly opening.
With other software I've used. It is possible to give a casule effect to the shutter. For now I'm using chasers.

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mcallegari
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Re: Shutter in RGB Matrix

Post by mcallegari » Mon Aug 14, 2017 8:10 am

Ever heard of Collections ?

Mihai Andrei
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Re: Shutter in RGB Matrix

Post by Mihai Andrei » Mon Aug 14, 2017 11:15 pm

I do not understand what you mean .. How do I do it? I use another system ...
I have 4 mobile heads ... i do 4 scenes (one per head):
The first scene opens the eye of the first light .. the second scene opens the eye of the second light as it closes the first and holds the 3 and 4 closed .. and so on ...:
Legend: 0 closed 1 open
1-0-0-0
0-1-0-0
0-0-1-0
0-0-0-1
Same thing I do in a sequence .. to do it first ...
Video:
https://www.youtube.com/watch?v=AjI9wbkhp_E

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