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Re: Audio input trigger

Posted: Fri Jan 05, 2018 12:22 pm
by twardy90
GGGss wrote: Thu Jan 04, 2018 8:43 am (and general speaking I always use a seperate universe for feedbacking to keep the workflow easy)
But you see... the main general universe with all my real fixtures to be conrtolled has already INPUT taken by Loopback (siegmund example workspace). How can I deal INPUT from Loopback and INPUT from MIDI control within the same universe?

Re: Audio input trigger

Posted: Fri Jan 05, 2018 2:33 pm
by GGGss
Why would you? You don't have to

Fixtures -> separate universe (1)
midi-input 1 -> separate universe (2)
loopback -> separate universe (3)
[midi-input 2 -> universe (4) and so on]
easy?

Re: Audio input trigger

Posted: Tue Jan 09, 2018 10:49 am
by twardy90
So I guess I can set inputs regardless the real set of lights (particular group in Fixtures tab), as all of inputs control the Virtual Console. It's only matter of the one OUTPUT assigned to proper universe (particular group in Fixtures tab) to exact control the real set of lights?

Am I thinking right? (Out of hardware test ability at the moment so that's why I'm so theoretic).

Re: Audio input trigger

Posted: Tue Jan 09, 2018 11:17 am
by siegmund
Absolutely correct!