Ok, tested your workspace and saw what you ment, need to debug why this happens.siegmund wrote:Again, all you said is right and working. What is not working is the monitoring feature itself. As soon as you pull the scene slider downwards, the monitoring slider goes not down with it.
Ok not sure if i got it but I try to explain how i understood.mlohrey wrote:When in the usual slider monitoring mode, it is not possible to adjust the slider at all. I expected to that to overcome this you would need to push the OVR button This would release the slider from monitoring to being able to override the monitored value up or down.
What you describe is the old behaviour of the Slider in Monitor Mode. There you weren't able to change the value of the slider at all in HTP mode. Making the whole thing more or less useless.
The this thread and related: viewtopic.php?f=29&t=10384
This behaviour I changed to work as intended for an HTP Mode Level slider, meaning the higher value (regardless of Scene or Slider) wins. This works as I expeced, except for the Bug siegmund already mentioned above.
The new override Feature gives you more flexibility:
As long as override is active the slider has full control regardless of scene change (maybe we can make this optional and disable override on scene change)
If override is disabled again slider should currently simply set back to scene value (here is some bug), and later fade back to scene value (not implemented yet)
Thats what i have implemented so far (except for the fading), and what I mainly extracted from the feature list. Hope I got this right, but for me this would be the behaviour I would assume on such a feature and the one a would use. If here any disagreements let me know.
This is all nice tho have you writing here, but worthless if the functionality of the feature is broken. Therefore a won't take care about cosmetics, because you can always see if overwrite mode is active on the checked button. If the feature itself is working as every one intends I will think about such cosmetic things and slight usability improvements.mlohrey wrote:I think it is important to know when the slider is over riding the scene value up or down and the user should have to choose to override the scene. Or as discussed before, if the slider is moved up or down, it assumes the user has taken control and changes to red to indicate this.
Plan is to release new version by end of this week before i go on holiday, so that everyone can test for a week and find bugs