In this case we need to determine: Where does this fade come from? How long should we fade? This is very complicated and not really intuitive.mlohrey wrote:My recommendation would be to have a slider that monitors the output of the channel and then if the operator chooses to adjust that level the slider turns red, as in done in the simple desk, and then has a button that clears the change and returns the channel to the level specified by the running cue. (I guess a fade could be incorporated here)
My suggestion would be to have either a button to deactivate as in the simple desk and the value jumps back (not my favorite, because I don't like jumps) or just fade from the overriding value to the value of the next scene as soon as the next scene is applied.
So let's get a bit more precise.
The request is about a new form of a slider. This slider could look like this: Normally the slider acts as a level slider with the "Monitor the selected channels and update the slider level"-option is enabled. If you press the button "override active" it gets another color and the highest priority for the selected channels and overrides every other value sent by scenes or something.
In the sliders' properties there can be two options:
[ ] Override the selected channels as long as the "override active" button is activated
[ ] Stop overriding and fade to the new value if a new scene is applied to the selected channels
--> These two options should be exclusive
This should cover all use cases we discussed before.
Maybe one of the developers could comment, how complicated this is to implement, what further details are needed or what problems could arise, which we are not aware of at the moment.