EFX Editor
The EFX editor, as its name suggests, is used to edit
EFX functions. The view is split into two tabs:
- General tab is for selecting Fixtures, speed and fixture order.
- Movement tab is for selecting details on how the fixtures should move their beams.
General Tab Controls
EFX name
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Change the name of the EFX.
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Fixture list
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- Step: Shows the order in which the fixtures start their movement in serial/asymmetric order
- Fixture: The name of each fixture that has been added to the EFX
- Reverse: When checked, the fixture reverses its movement as opposed to non-reversed fixtures. The "normal" direction
is set by direction in the "Movement" page.
- Start Offset: Value in degrees, where on the movement path this fixture should start
- Intensity: The value set to the fixture's intensity/dimmer channel when the fixture starts to move
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Add a Fixture to the EFX, after the
currently selected position. Since EFX is used for moving the head or mirror
of an intelligent fixture, only fixtures with pan and tilt capability
(8bit or 16bit) can be added to an EFX.
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Remove the selected fixtures from the EFX.
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Raise the selected fixture upwards (earlier) in serial order.
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Lower the selected fixture downwards (later) in serial order.
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Fixture order
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Change the EFX's fixture order.
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Speed
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Change the EFX's speed settings.
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Movement Tab Controls
Pattern area
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Shows a 2D-projection of the fixtures' head/mirror movement. Every time you
change a parameter, one small dot for each fixture travels the complete path in its selected direction
from its start offset.
The speed of the movement reflects selected speed settings.
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Direction
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Default direction of the fixtures (can be altered individually for each fixture by the checkbox in the Reverse column)
- Forward: The fixtures move forwards along the pattern path
- Backward: The fixtures move backwards along the pattern path
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Run order
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- Loop: Run thru the steps over and over again.
- Single Shot: Run thru the steps once and then stop.
- Ping Pong: Run thru the steps over and over again, reversing direction at both ends.
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Pattern
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Select the movement pattern algorithm.
- Circle
- Eight
- Line: goes from one end to the other and back; faster in the middle, slower at the ends
- Line2: goes in one direction only; speed is always the same
- Diamond
- Square
- SquareChoppy
- Leaf
- Lissajous
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Parameters
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- Width: Choose the pan width (0-255)
- Height: Choose the tilt height (0-255)
- X Offset: Move the pattern's horizontal (pan) centerpoint (0-255)
- Y Offset: Move the pattern's vertical (tilt) centerpoint (0-255)
- Rotation: Rotate the pattern along its axis (0-360 degrees)
- Start Offset: Where along the path the movement should start (0-360 degrees)
- X Frequency: Change the Lissajous pattern's X (horizontal) frequency (0-32)
- Y Frequency: Change the Lissajous pattern's Y (vertical) frequency (0-32)
- X Phase: Change the Lissajous pattern's X (horizontal) phase (0-360 degrees)
- Y Phase: Change the Lissajous pattern's Y (vertical) phase (0-360 degrees)
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Note: when EFX is started, it will set the intensity of all included fixtures to the preset value.
That usually means it set them full on. If you don't want this, just set the preset intensity to something
lower, perhaps 0. That way you can control intensity of the fixture using other means like VC sliders for
the intensity/dimmer channels, or by another chaser.