The RGB matrix editor, as its name suggests, is used to edit RGB matrix functions. The function works on predefined Fixture Groups created by the user with the Fixture Manager.
|RGB matrix name||Change the name of the RGB matrix.|
Adjust the RGB Matrix speed settings:
|Convert the current RGB Matrix into a Sequence. This is useful to speed up the creation of a Show. Please note that if the selected pattern generates random data, this functionality will generate a different Sequence every time.|
|Switch the preview mode between circles and squares|
|Make the RGB Matrix run as if it were started from a Virtual Console button. Note that the preview stops while the function is running.|
|Fixture group||The Fixture Group that is controlled by this RGB matrix.|
|Preview area||Shows a preview of the currently selected pattern imposed on the fixtures defined in the currently selected fixture group. Note that the preview doesn't show the difference between RGB-capable and monochrome/fixed color fixtures.|
Select the pattern and colors that are used on the selected fixture group for drawing graphics.
Patterns can be:
The rest of the pattern list is filled with RGB Scripts loaded when QLC+ starts up.
Depending on the selected pattern, it is possible to choose a start and an end color. Some patterns do not allow colors at all (since they elapse them autonomously) or allow just one color.
|Pattern Blend Mode||The blend mode is the mechanism used to mix multiple RGB Matrices running
one on top of the other.
Here's a representation of how it works:
The matrix running on the bottom layer must use the default mode, to prepare a ground of colors that all the above layers can use to perform blending.
Available only when Text or Image is the selected pattern.